Instructions

Log starts - current Gradient: Width 256, Height 256, Gradient VertCenter, From Color R: 0 G: 0 B: 128, To Color R: 0 G: 255 B: 255, Angle 0

Paste Gradient to Image

SineWave Up/Down, Peaks 3, Height 50, Wrap = True

Mirror U/D

SineWave Both, U/D Peaks 3, U/D Height 50, L/R Peaks 2, L/R Height 64

Rotate Seamless

SineWave Both, U/D Peaks 3, U/D Height 50, L/R Peaks 2, L/R Height 64

SineWave Left/Right, Peaks 2, Height 64, Wrap = True

Lighten

Soften Less

Brighten

Copy Image to Buffer

 

Paste Gradient to Image

Rotate Seamless

SineWave Left/Right, Peaks 2, Height 64, Wrap = True

SineWave Left/Right, Peaks 2, Height 64, Wrap = True

SineWave Left/Right, Peaks 2, Height 64, Wrap = True

SineWave Left/Right, Peaks 2, Height 64, Wrap = True

Spray, Scatterosity 15

Spray, Scatterosity 15

Spray, Scatterosity 15

Spray, Scatterosity 15

Spray, Scatterosity 15

Mirror L/R

SineWave Left/Right, Peaks 2, Height 64, Wrap = True

SineWave Left/Right, Peaks 2, Height 64, Wrap = True

SineWave Left/Right, Peaks 2, Height 64, Wrap = True

SineWave Left/Right, Peaks 2, Height 64, Wrap = True

Line from X 2 Y 127 To X 232 Y 130, Pen Size 300, Pen Color R: 0 G: 128 B: 192, Pen MergePen

Color Rotate, Bits 8

Negative

Color Rotate, Bits 7

Gaussian Soft

Gaussian Soft

Gaussian Soft

Gaussian Soft

Gaussian Soft

Gaussian Soft

Gaussian Soft

Gaussian Soft

Merge Gradient, % of Gradient 50

Rotate Seamless

Color Rotate, Bits 7

Map Texture, Brightness 18, Use Current Texture

Color Rotate, Bits 17